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Post by Aryan 10 on May 26, 2017 12:46:17 GMT 5.5
XY added a feature that gives experience points when you catch pokemon. To duplicate this, do the following: FireRed Step 1: Insert this somewhere, 2E E0 3F 02 02 00 2E 0C 3C 02 02 00 2E 0D 3C 02 02 00 23 00 F1 63 9A 1D 08 28 58 9A 1D 08
Step 2: Repoint the battle script at 0x1D9A42 to point to this: 41 XX XX XX 08
where XX XX XX is a pointer to the code you inserted earlier(in reverse hex). Step 3: To let the player's mons evolve from this experience, change: 0x15A68 to A1 5A 01 08
Emerald Step 1: Insert this somewhere, 2E 90 44 02 02 00 2E AC 40 02 02 00 2E AD 40 02 02 00 23 00 10 0D 01 3A 2E 32 43 02 02 00 F3 C2 BD 2D 08 F0 13 7A C9 5C 08 12 40 00 28 C3 BD 2D 08
Step 2: Repoint the battle script at 0x2DBD84 to point to this: 2A 00 08 42 02 02 05 00 92 BD 2D 08 60 0B 10 0B 01 F1 XX XX XX 08 2E 90 44 02 02 00 2E AC 40 02 02 00 2E AD 40 02 02 00 23 00 10 0F 01 3A 2E 32 4302 02 00 F2 10 0D 01 3A 2E 32 43 02 02 00 F3 C2 BD 2D 08 F0 13 7A C9 5C 08 12 40 00 28 C3 BD 2D 08
where XX XX XX is a pointer to the code you inserted earlier(in reverse hex). Step 3: To let the player's mons evolve from this experience, change: 0x3DE7C to B5 DE 03 08
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